The USS Enterprise is now a Transformer called Fortress Tiberius neurologically controlled by Kirk. Klingons and Decepticons have teamed up but that isn’t going really well. Our trusty crew is backed into a corner.
How does this comic keep getting better as the issues go on?
When you are presented with the concept of giant robotic alien machines fighting uniformed, morally complex space travelers it is logical to think “well, that’s goofy”. The creators behind this series, however, seem determined to make sure the last thing you notice about this comic is its goofiness. These are words I thought I’d never type but here we are: Star Trek V/S Transformers is one of the most enjoyable comics I’ve read in the last few years.
Catch me up, Scotty
For those of you who haven’t been on this Trek train: Kirk and co land on the planet Cygnus Seven in the middle of a ongoing war between Autobots and Decepticons. Worse, Klingons have courted the Decepticons. Our crew splits up and each of the two groups find a band of Autobots to help fight off the Decepticons. Kirk and Ratchet are close to utter defeat when Ratchet realizes there might be a way to turn this around: sync the Titan transformer the Autobots came to the planet on with Kirk’s mind and form Fortress Tiberius!
Issue 4 picks up moments after the end of 3. We see the pain Kirk is going through to keep Tiberius running. The already fragile alliance seems crumbling fast as the Klingons experience some of the eponymous deception from Decepticons first hand. Then there is all the Dilithium Crystal – a boost to all Transformers’ abilities – lying around ripe for the taking.
I am out of words to compliment Mike Johnson’s writing. He and John Barber continue to keep up the mix of explosive action and a mix of earnest and cheesy dialog we’ve been loving in the series so far.
Looks like I did find some complimentary words for him after all. Huh.
Philip Murphy is an artistic juggernaut. With issue 1 I was just happy to see these two cartoons play in a sandbox so well. With issue 4 I am rejoicing seeing this fusion come full circle with Fortress Tiberius. Either his drawing pens contain magic ink or he is just unbelievably talented. Jury’s still out.
Murphy, the coloring and lettering teams, are instrumental in this comic’s phenomenal rise. Originally intended to end here this series now has an additional #5 due to unexpected high sales. That is where my minor gripe with this book comes in.
What’s wrong, Jim?
Events happen close to the end of the book that, in the opinion of this reviewer, were hurriedly rewritten to keep it going to the next issue. Decisions are taken by characters that jump at us from nowhere and on the last page you’re left wondering if this was the best decision considering there was a great opportunity to end the issue with #4. I am going to remain cautiously optimistic that with the last issue things end even better than they could have here.
Final rating: Warp 8 out of 10
by Shashank Avvaru